![]() After dragging the sample into a fresh track and Simpler instance, adding some reverb, EQ and compression as well as a bit of jamming with my keyboard, I've found this complementary riff: I like that it has some delay and internal movement already built into the sound. Again, the loop doesn't sound like much but remember it's only really the timbre we're interested in here, which we can use in another simple Simpler instrument: Next let's find something to act as a counterbalancing force to my initial guitar riff - the tail of a related loop, called 'CoralCoast_96_C_GuitarLeadTail', will do nicely. I'm going to add some reverb and delay using the two default send tracks that are already setup in Live, tweaking their respective plugin settings just a little, to give me more of a Deep House vibe: Here's how this sounds, transitioning from Simpler's default release time to my modified, longer setting: ![]() Pushing this up to around 6s gives me a much more fluid riff - I also want to polish up the sound a little seeing as it has been taken from its original context, scooping out some of the lows and boosting the highs with EQ, as well as adding some moderate compression and gain makeup to add a bit of weight to the sound. I've found a melody that I like just by messing around in time with the looped drums but there's something a bit off about it - in fact Simpler's default release value is just 50ms, cutting the sample off abruptly after I release the key. Simpler automatically allows me to pitch this sample around the scale using my MIDI keyboard - if I play the C3 key, then I will hear the sample as it was originally recorded but above and below this key I get different pitches.Īs my sample has a consistent pitch, I can basically use this Simpler as a kind of extremely simple synth patch, recording MIDI melodies into Live via my keyboard. I can import this sound just by dragging and dropping it onto a blank instance of Simpler, Live's standard but feature-rich sampler device. Now we've got this loop cooking nicely, let's have a root around in Outlook's tail samples folder - I've found something I like the sound of in 'CoralCoast_96_C_GuitarArpTail', which although is quite quiet and unassuming, nevertheless has a nice, almost aquatic feel to it, rich in lower mid frequencies: I like the slightly loose, House feel of 'SketchArtist_118_TopDrums' paired with 'SketchArtist_118_Kick', which when pushed up to 122 BPM sounds like this: To begin, let's get our drum loops going to build things on top of. My demonstration will take place in Ableton Live but you can of course do the same in pretty much any other DAW you care to try. I'm going to show you how easy and creative this process is by throwing some tail sounds from our Outlook - Electronic Loops & Samples on top of a drum loop from the same pack. These tail samples can be used for much more than this, however - we can turn them into entire, if very simple, instruments for use in constructing melodies and harmonies far removed from the parent loop. Image a pad loop for example, with long decaying notes that stretch out beyond the end of the 4 bar loop - without the corresponding tail sample, as soon as you've finished looping this sound it will simply just cease to exist beyond the end of the 4th bar, causing something of a jarring sonic effect. ![]() If you've picked up any of our royalty-free loop packs recently, peering inside you'll have noticed a folder of short stabs labelled 'Tail Samples', primarily used to pair up with the main loops and bring them to a smooth, natural decay without the need for reverb or delay. Today however, I want to explore the use of one less common yet equally fantastically flexible form of sampler feed - tail samples. Moreover, loops and one-shot samples were made for samplers (the clue's in the name, right'), allowing you to custom-fit each piece of audio to suit the given track with the barest touch of a pitch control, or tweak of an amplitude envelope. Samplers are hungry beasts - throw them some nice, juicy bass samples, a spicy snare hit or two and a couple of leftover synth stabs and they'll only want more in return.
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